Ted Nelson
Ted Nelson is presently a Research Fellow at the Sapporo HyperLab and
Hokkaido University. He is a software designer, writer and film-maker who
for thirty-five years has been pursuing the vision he had in 1960-- a world
of universal digital media with a special logic structure, where all media
objects can be quoted freely, seen side-by-side and connected side-by-side
(transparallel viewing).
Nelson is best known for coining the terms "hypertext" and "hypermedia"
(1965) and predicting vast anarchic network publishing, but today's World
Wide Web is only part of what he has sought to build. In Nelson's proposal
for Universal Transmedia, there are two fundamental types of connection:
Links, or connections between differing objects, and Transclusions, or connections
between things which are THE SAME. Nelson insists that tranclusions are
a vital complement to links, the equivalent of being able to put an object
in different places at once.
A proper transclusive system will allow any portion of media to be re-used
and republished in many places by anyone, and intercompared in all these
different contexts. It will also clear up much of the copyright issue. (There
are many ways to implement such a logic, and the well-known Xanadu project
at Autodesk used only one particular strategy.) Nelson is now at work on
a new Project Xanadu in Japan, together with a copyright system that implements
universal quotability without red tape.
Nelson and his colleagues of Project Xanadu pioneered in issues of distributed
hypermedia, distributed documents and evolving edit systems. It can be argued
that HyperCard, World Wide Web, Lotus Notes and much of "multimedia"
all derive from this work. Nelson's theories of software center around arbitrary
Virtuality, which he divides into conceptual structure and feel. He condemns
"metaphors" as presently used, and instead advocates the design
of deep new construct logics.
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